Meet Scorpion
A few details help explain this feature. The tableau has seven columns. Moves build down in the same suit rather than allowing cross-suit destinations. Scorpion on xpxyxx.com uses one 52-card deck with four suits. Four complete King-to-Ace runs clear the game.
The initial seven columns
Keep these points in mind. Each opening column contains seven cards for a total of 49 tableau cards. The first three cards in each of the first four columns are face down. All cards in the last three columns are face up. Three cards remain in the stock.
Check rank and suit together
A King cannot land on another card because no higher rank exists. A seven of hearts can land on an exposed eight of hearts. A moved group's leading card must land on a card exactly one rank higher in the same suit. A seven of hearts cannot land on an eight of spades.
Order within a group may vary
Here are the details for this mode. The leading selected card still has to meet the destination rule. The selected cards do not need to descend in rank to travel together. The selected cards do not need to share a suit to travel together. Any face-up card can be selected together with every card beneath it.
The empty-column rule
A group led by a lower rank cannot enter an empty column. An empty column accepts a King or a group led by a King. Cards beneath a moved King do not need to be in sequence. An empty column is therefore less flexible than an empty column in ordinary Spider.
Reveal the hidden cards
The following details apply here. The next hidden card is revealed automatically. An exposed card can carry the cards beneath it when its own destination is legal. Removing all face-up cards above a hidden card turns that hidden card face up. Undo restores the earlier hidden-card arrangement when the move is reversed.
The final three cards
Dealing places a face-up card on each of the first three columns. The stock contains one final deal of three cards. This Scorpion version permits its stock deal when columns are empty. There are no further stock cards after the three-card deal.
Collect ordered runs
Keep these points in mind. The game removes a qualifying run automatically from the bottom of a column. A completed run must descend from King to Ace in one suit. All thirteen cards in a collected run must be face up. Moving an unordered group does not make that group a completed sequence.
Practice Scorpion decisions
The following details apply here. Replay and Undo let you explore another approach to the same layout. Hint lists legal choices without promising a winning continuation. A move can carry unwanted cards along with a useful leading card. Checking the whole moved group helps you anticipate what will become blocked.
Your separate local record
Here are the details for this mode. Random Scorpion shuffles are not advertised as guaranteed winnable. Scorpion keeps a separate saved position when game saving is enabled. My Statistics records Scorpion starts and wins separately from other variants. Privacy & Cookie Settings lets you remove local saved games and results.